Mini Import/Export Localization Data Helper (for Disciples II custom quests)

Copyright © 2002-2010, Sergey A. Klochkov

Given program is intended for export of texts from the map files (*.SG) of Disciples II game to the file of a Microsoft Excel (*.xls) and then their import after modification back.

Special gratitude Romzes&Valex which have convinced me to start writing of this program and caught 80% of all bugz.

LICENSING AND DISTRIBUTION

This program is distributed as "FREEWARE" and "AS IS". The author specifically disclaims all warranties, expressed or implied. In no event shall the author be liable for any damages either from the direct use of this product or as a consequence of its use. It is forbidden to use this program in commercial objectives without the consent of the author. "In commercial objectives" means - for receiving a pecuniary or other material benefit.

SYSTEM REQUIREMENTS

Microsoft Windows 2000/XP/2003/Vista/Seven. OpenOffice.org 2.x/3.x or Microsoft Excel 97/2000/XP/2003/2007.

SUPPORTED VERSIONS OF Disciples II

The program does not use official data related to *.SG format of the files (author does not have descriptions of this format), therefore *.SG format is not 100% supported. If program give you an error on your map, please contact the author by the mail specified in program.

HOW TO USE THE PROGRAM

    Operations at export:
  1. Select Export page.
  2. Select input map file (*.sg).
  3. Select output file in .xls format for the data.
  4. Press Export button.
    Operations at import:
  1. Select Export page.
  2. Select input map file (*.sg).
  3. Select input file in .xls format with the data.
  4. Select output map file (*.sg).
  5. Press Import button.

After import it is recommended to open a map in the editor and save it.

THE FORMAT OF THE EXPORTED/IMPORTED DATA

MS Excel has been chosen as a simple and convenient editor for the exported files. It is always possible to export data in any convenient format from Excel and back to Excel after editing.

Different types of the objects will create different spreadsheets in the MS Excel file. If object does not exist in the map - then corresponded spreadsheet won't be created.

If in cell "Real data (R/0)" the value is empty, that is, probably, a default value. It will be filled by the game when loading map.

If something had been changed on the map since its last export, then it is not possible to import that data-file back. To import it, it is necessary to export the original map again, copy your changes to new data-file and then import.

TIPS